﻿using System;
using System.Collections.Generic;

namespace KKSGameLibrary.Logic
{
    public class RegionUpdateResult
    {
        public RegionUpdateResult()
        {
            ScoreList = new Dictionary<PlayerPuppet, int>();
        }
        public Dictionary<PlayerPuppet, int> ScoreList { private set; get; }
        public bool IsCompleted { set; get; }
    }
}
